Computer Science Program
Department of Mathematics,
Statistics, and Computer Science
Old Music Hall
St. Olaf College
Northfield, MN 55057-1098
(507) 646-3113
(507) 646-3116 FAX
cs@stolaf.edu
Richard Brown, Director
cs-director@stolaf.edu
Donna Brakke,
Academic Administrative Assistant
brakke@stolaf.edu
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What is Computer Science?
Computer Science is the academic discipline concerned with
computing. The intellectual processes of the discipline
combine theory, abstraction, and design.
Problems are solved in a distinctive manner, with an overall
goal of identifying and applying recurring conceptual principles.
Although these intellectual
processes derive from other disciplines, a computer
scientist's perspective offers a unique and important voice in a
community of learning such as a liberal-arts college.
The Computing
Curricula 1991 recommendations, a joint effort of the two major
computing professional societies, characterize the discipline of
Computer Science in terms of the three intellectual processes cited
above, a collection of subject areas, and a list of recurring
concepts. Subsequent curriculum documents, particularly
A Revised Model Curriculum for a Liberal Arts
Major in Computer Science and
Computing Curricula 2001
(both of which inform St. Olaf's CS
curriculum), have affirmed this
characterization, while adapting the subject areas to recognize
ongoing changes in Computer Science's body of knowledge. To express
the nature of Computer Science, we examine some of its main traits:
Computer Science draws the "process of theory" from the field
of Mathematics. The approach of making formal definitions, conjecturing
theorems, and creating proofs occurs at all levels in
verifying correctness of hardware and software, analyzing
performance of particular designs, and establishing the theoretical
limitations of computation.
The "process of abstraction" involves recognizing patterns in
comparable situations and distilling models that express common
characteristics, while discarding attributes that differ
from case to case. While many fields employ abstraction, Computer
Science's particular focus on the abstraction process resembles that
of the natural sciences, where theories are postulated from
experimental observations.
The "process of design" in Computer Science, while rooted in
engineering, is deeply
interrelated with the processes of theory and abstraction. In
Computer Science, one designs to understand the principles and
possibilities of computing; designs of systems and programs employ
theoretical results and apply abstract notions, frameworks, and
methods. In Computer Science, design aims more for better
comprehension of the nature of computing than for production of a
particular product.
The subject areas of Computer Science have expanded throughout
the discipline's history. For example,
network-centered computing, graphics and visual computing, and social
and professional issues have emerged as distinct subject
areas in national curricular recommendations over the past ten years.
Among the long-term standard topics in Computer Science are
algorithms and complexity, characteristics of programming languages,
intelligent systems (artificial intelligence), and human-computer
interaction.
A number of broadly applicable concepts become apparent as a computer
scientist explores the nature of computing.
For example, an evolutionary approach to development that
recognizes the reality of change and its implications
offers considerable advantages in many computing situations, such as
the creation of abstract models, the production of software, and the
exploration of new technologies such as "the Web." The
Computing Curriculum 1991 document proposed twelve such "recurring
notions," principles of Computer Science that transcend particular
computer systems and technologies. Although few are unique to
Computer Science, collectively they help characterize the
discipline. See the page on principles of CS for
a list of these recurring notions.
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