Designing Minds
David Orr
As homo sapiens’s entry in
any intergalactic design competition, industrial civilization would be tossed
out at the qualifying round. It doesn't
fit. It won't last. The scale is wrong. And even its apologists admit that it is not
very pretty. The design failures of
industrially/ technologically driven societies are manifest in the loss of
diversity of all kinds, destabilization of the earth's biogeochemical cycles,
pollution, soil erosion, ugliness, poverty, injustice, social decay, and
economic instability.
Industrial civilization, of
course, was not designed at all; it simply happened. Those who made it happen were mostly single-minded men and women
innocent of any knowledge of what can be called the "ecological design arts,"
by which I mean the set of perceptual and analytical abilities, ecological
wisdom, and practical wherewithal essential to making things that "fit" in a world of trees, microbes,
rivers, animals, bugs, and small children.
In other words, ecological design is the careful meshing of human
purposes with the larger patterns and flows of the natural world and the study
of those patterns and flows to inform human purposes.
Ecological design competence
means maximizing resource and energy efficiency, taking advantage of the free
services of nature, recycling wastes, making ecologically smarter things, and
educating ecologically smarter people.
It means incorporating intelligence about how nature works, what David
Wann (1990) called "biologic," into the way we think, design, build,
and live. Design applies to the making
of nearly everything that directly or indirectly requires energy and materials
or governs their use, including farms, houses, communities, neighborhoods,
cities, transportation systems, technologies, economies, and energy
policies. When human artifacts and
systems are well designed, they are in harmony with the larger patterns in
which they are embedded. When poorly
designed, they undermine those larger patterns, creating pollution, higher costs,
social stress in the name of a spurious and short-run economizing. Bad design
is not simply an engineering problem, although better engineering would often
help. Its roots go deeper.
Good design, begins as
Wendell Berry (1987) stated, by asking, "What is here? What will nature permit us to do here? What will nature help us to do here?" (p. 146). Good design everywhere has certain common
characteristics including the following:
* right scale,
* simplicity,
* efficient use of
resources,
* a close fit between means and ends,
* durability,
* redundance, and
* resilience.
Good design also solves more
than one problem at a time. They are
often place specific or, in John Todd's words, "elegant solutions
predicated on the uniqueness of place." Good design promotes
· human competence instead of
addiction and dependence,
· efficient and frugal use of
resources,
· sound regional economies,
and
· social resilience.
Where good design becomes
part of the social fabric at all levels, unanticipated positive side effects
(synergies) multiply. When people fail
to design carefully, lovingly, and competently, unwanted side effects and
disasters multiply.
By the evidence of
pollution, violence, social decay, and waste all around us, we have designed
things badly. Why? There are, I think, three primary
reasons. The first is that while energy
and land were cheap and the world relatively "empty," we simply did
not have to master the discipline of good design. We developed extensive rather than intensive economies. Accordingly, cities sprawled, wastes were
dumped into rivers or landfills, farmers wore out one farm and moved on to
another, houses and automobiles got bigger and less efficient, and whole
forests were converted into junk mail and Kleenex. Meanwhile, the know-how necessary to a frugal, well-designed,
intensive economy declined and words like realistic
or convenience became synonymous with habits of waste.
Second, design intelligence
fails when greed, narrow self-interest, and individualism take over. Good design is a community process requiring
people who know and value the positive things that bring them together and hold
them together. Old-order Amish farmers,
for example, refuse to buy combines not because they would not make things
easier or more profitable but because they would undermine community by
depriving people of the opportunity to help their neighbors. This is pound wise and penny foolish the way
intelligent design should be. In
contrast, American cities with their extremes of poverty and opulence are
products. of people who believe that they have little in common with other
people. Suspicion, greed, and fear
undermine good community and good design alike.
Third, poor design results
from poorly equipped minds. Good design
can only be done by people who understand harmony, patterns, and systems. Good design requires a breadth of view that
leads people to ask how human artifacts and purposes "fit" within the
immediate locality and within the region.
Industrial cleverness, however, is mostly evident in the minutiae of
things, not in their totality or in their overall harmony. Moreover, good design uses nature as a
standard and so requires ecological intelligence, by which I mean a broad and
intimate familiarity with how nature works.
For all of the recent interest in environment and ecology, this kind of
knowledge, which is a product of both local experience and stable culture, is
fast disappearing.
As an example of this kind
of knowledge, George Sturt (1984), one
of the last wheelwrights in England, described in The Wheelwright's Shop what he called "the age-long effort of
Englishmen to fit themselves close and ever closer into England." Sturt built wagons crafted to fit the buyer's particular habits, needs,
and topography. To do so, he needed to
know a great deal about how his customers used a wagon, whether they drove fast
or slow, whether their land was rocky or wet, and what they hauled. As a result,
we got
curiously intimate with the peculiar needs of the neighborhood. In farm-waggon or dung-cart, barley-roller,
plough, water barrel, or what not, the dimensions we chose, the curves we
followed, were imposed upon us the nature of the soil in this or that farm, the
gradient of this or that hill, the temper of this or that customer or his
choice perhaps in horseflesh.
Furthermore, the wheelwright
needed to know what kinds of trees gave particular parts extra strength, or
flexibility, or weight, where these trees grew, and when they were ready to
harvest. And finally he needed to know
the traditions and skills unique to his craft that were passed down as folk
knowledge:
What we had to do was to live up to the local wisdom of our kind; to
follow the customs, and work to the measurements, which had been tested and
corrected long before our time in every village shop all across the country.
The kind of mind that could
design and build a good wagon depended a great deal on time-tested knowledge
and intimate familiarity with place.
The results were wagons that fit particular people and a particular
landscape.
A contemporary example of
ecological design can be found in John Todd's "living machines,"
which are carefully orchestrated ensembles of plants, aquatic animals,
technology, solar energy, and high-tech materials to purify wastewater, but
without the expense, energy use, and chemical hazards of conventional sewage
treatment technology. According to Todd
(1991),
People accustomed to seeing mechanical moving parts, to experiencing
the noise or exhaust of internal combustion engines or the silent geometry of
electronic devices, often have difficulty imagining living machines. Complex life forms, housed within strange
light-receptive structures, are at once familiar and bizarre. They are both garden and machine. They are alive yet framed and contained in
vessels built of novel materials.... Living machines bring people and nature
together in a fundamentally radical and transformative way. (pp. 335-343)
Todd has created several
working examples of living machines, each resembling a greenhouse filled with
exotic plants and aquatic animals.
Wastewater enters at one end; purified water leaves at the other. In between, the work of sequestering heavy metals
in plant tissues, detoxifying toxics, and removing nutrients has been done by
biological systems driven by sunlight.
A decade earlier he designed and built structures that similarly used
aquatic systems to process waste, grow food, and store heat. Living machines and biologic imply changes
in the way we process wastewater, grow food, and build houses and in the ways
we integrate
these and other functions
into systems patterned after natural processes to do what industrial technology
can only do expensively and destructively.
Ecological design also
applies to the design of governments and public policies. Governmental planning and regulation require
large and often ineffective or counterproductive bureaucracies. Design, in contrast, means
the attempt to produce the outcome by establishing the criteria to
govern the operations of the process so that the desired result will occur more
or less automatically without further human intervention. (Ophuls, 1977, pp. 228-229)
In other words,
well-designed policies and laws get the macro things right like prices, taxes,
and incentives while preserving a high degree of micro freedom in how people
and institutions respond. Design
focuses on the structure of problems as opposed to their coefficients. For example, the Clean Air Act of 1970
required car manufacturers to install catalytic converters to remove air
pollutants. Twenty-two years later
emissions per vehicle are down substantially, but with more cars on the road,
air quality is about the same. A design
approach to transportation would lead us to think more about creating access
between housing, schools, jobs, and recreation that eliminate the need to move
lots of people and materials over long distances. A design approach would have led us to reduce dependence on
automobiles by building better public transit systems, restoring railroads, and
creating bike trails and walkways. A
design approach would also lead us to rethink the use of urban land and to
reintegrate agriculture and wilderness into urban areas.
The Liberal and the
Ecological Design Arts
Ecological design requires
the ability to comprehend patterns that connect, which means getting beyond the
boxes we call disciplines to see things in their ecological context. It requires, in other words, a liberal
education, but nearly everywhere the liberal arts have tended to become more
specialized and narrow. Design
competence requires the integration of firsthand experience and practical
competence with theoretical knowledge, but the liberal arts have become more
abstract, fragmented, and remote from lived reality. Design competence requires us to be students of the natural
world, but the study of nature is being displaced by the effort to engineer
nature to fit the economy instead of the other way around. Finally, design competence requires the
ability to inquire deeply into the purposes and consequences of things to know
what is worth doing and what should not be done at all. But the ethical foundations of education
have been diluted by the belief that values are relative. All of this is to say that from an
ecological perspective the "liberal arts" have not been liberal
enough. I think this is evident in four
respects.
First, the liberal arts have
not been liberal enough in their response to the rapid decline in the
habitability of the earth. Global and
national policy change are necessary but insufficient to reverse downward
trends in the earth’s vital signs. It
is also essential that we educate a citizen constituency that supports change
and is competent to do the local work of rebuilding households, farms,
institutions, communities, corporations, and economies that (1) do not emit
carbon dioxide or other heat-trapping gases; (2) do not reduce biological
diversity; (3) use energy, materials, and water with high efficiency; and (4)
recycle wastes. In other words, a constituency
that is capable of building economies that can be sustained without further
reducing the earth's potential to sustain life. At a minimum this will require a modification of the skills,
aptitudes, abilities, and curriculum by which we learned how to industrialize
the earth.
Second, the liberal arts
have come to mean an education largely divorced from practical competence. Inclusion of the ecological design arts in
the liberal arts means bringing practical experience back into the curriculum
in carefully conceived ways. The
reasons, in Alfred North Whitehead's (1967) words, are straightforward:
"First-hand knowledge is the ultimate basis of intellectual life. . . .
the secondhandedness of the learned world is the secret of its mediocrity"
(p. 51). In contrast to the distinction that John
Henry Newman once drew between desirable and useful knowledge (Newman, 1982,
pp. 84-88), Whitehead argued that there is a "reciprocal influence between
brain activity and material creative activity" essential for good
thinking. In other words, good thinking
and practical experience are mutually necessary. Accordingly, he thought, "The disuse of hand-craft is a
contributory cause to the brain-lethargy of aristocracies." J. Glenn Gray
(1984) has argued similarly that the exclusion of manual skills from the
liberal arts is dangerous "because it first divorces us from our own
dispositions at the level where intellect and emotions fuse" (p. 85). Purely analytical and abstract thinking
“separates us from our natural and human environment” (p. 85). Genuinely liberal education, in contrast,
cultivates the full person, including manual competence and feeling as well as
intellect.
Third, the liberal arts have
come to include any number of fields, sub-fields, issues, and problems
excepting those that are closest at hand in the local community. Inclusion of the ecological design arts
suggests a symbiotic relation between learning and locality. Here, too, the reasons are part of an older
tradition going back to John Dewey. In
1899 John Dewey wrote that "the school has been so set apart, so isolated
from the ordinary conditions and motives of life" that children cannot
"get experience—the mother of all discipline" (Dewey, 1990, p.
17). His solution required integrating
opportunities for students "to make, to do, to create, to produce"
and ending the separation of theory and practice. Dewey proposed that the immediate vicinity of the school be a
focus of education, including the study of food, clothing, shelter, and nature. Through the study of these things, students
might learn "the measure of the beauty and order about him, and respect
for real achievement." Gray (1984) has
likewise argued that liberal education is "least dependent on formal
instruction. It can be pursued in the
kitchen, the workshop, on the ranch or farm" (p. 81). It can also be pursued
through the study of energy, water, materials, food, and waste flows on the
campus.
How can competence in the
ecological design arts be taught within the conventional curriculum? There are at least two broad
possibilities. The best, but most
difficult, approach is to make over entire institutions so that their
operations and resource flows (food, energy, water, materials, waste, and
investments) become a laboratory for the study of ecological design. There is a strong case for doing this for
economic as well as pedagogic reasons (Orr, 1990). A second possibility
follows the suggestion of Herman Daly and John Cobb to establish separate
centers or institutes within colleges and universities with the mission of
fostering ecological design intelligence (Daly and Cobb, 1989 pp. 357-360). Ecological design arts centers, would aim to
(1) develop a series of ecological
design projects that involve students, faculty, and staff; (2) study
institutional resource flows; (3) develop curriculum; and (4) carry out studies
on environmental trends throughout the region.
Ecological design projects could include, for example,
* design of a building
with no outside energy sources, using locally available environmentally benign
materials, that recycles all waste generated by occupants;
*
development of a bioregional directory of building materials;
* inventory campus
resource flows;
* restoration of a
degraded ecosystem on or near the campus;
* design of a
low-input, sustainable farm system;
* economic survey of
resource and dollar flows in the regional economy; and
* design of solar
aquatic wastewater systems for campus effluents.
The list could be easily
extended, but the point is clear. The
functions of ecological design institutes are (1) to equip young people with a
basic understanding of systems and to develop habits of mind that seek out
"patterns that connect" human and natural systems; (2) to teach young
people the analytical skills necessary for thinking accurately about cause and
effect; (3) to give students the practical competence necessary to solve local
problems; and (4) to teach young people the habit of rolling up their sleeves and
getting down to work.
Sources
Berry,
W. 1987. Home Economics. San
Francisco: North Point Press.
Daly,
H., and Cobb, J. 1989. For the Common
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Dewey,
J. 1990. The School and Society.
Chicago: University of Chicago Press. (Originally work published 1899.)
Gray,
J.G. 1984. Rethinking American Education.
Middletown: Wesleyan University Press.
Newman,
J.H. 1982. The Idea of a University.
Notre Dame: Notre Dame University Press.
Ophuls,
W. 1977. Ecology and the Politics of
Scarcity. San Francisco: W.H. Freeman.
Orr,
D. 1990. The Campus, the Liberal Arts,
and the Biosphere. Harvard Educational
Review 60, 2, pp. 205-206.
Sturt,
G. 1984. The Wheelwright’s Shop. New
York: Cambridge University Press. (Original work published 1923).
Todd,
J. 1991. Ecological Engineering, Living Machines and the Visionary Landscape.
In C. Etnier and B. Guterstam, eds., Ecological
Engineering for Wastewater Treatment. Gothenburg, Sweden: Boksgaden.
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“Designing Minds” is a chapter of Earth in Mind: On Education, the Environment and the Human
Prospect [http://www.amazon.com/exec/obidos/tg/detail/-/1559634952/qid=1122463749/sr=8-2/ref=pd_bbs_2/103-2493488-3229433?v=glance&s=books&n=507846] (Washington: Island Press, 2004). It is reprinted here with the kind
permission of the author.